Why Games?


Founding members of G4E at the US Department of Education

Games mirror the way the human mind was designed to learn. They motivate players to take risks and actions, persevere through failures, set and achieve increasingly difficult goals, and devote attention, time, and effort to acquiring knowledge and skills. All this while the game is tracking the player’s actions and assessing the player’s achievements and skills. Isn’t this what we want from education? 

What’s Our Role?

Games4Ed now consists of six initiatives:

  1. Game Evaluation: what makes a good game for an education setting
  2. Sustainability: finding, evaluating and disseminating sustainable models for creating, deploying, and supporting games
  3. Research & Pilots: Promote research practices that support continuous improvement and establish pilot programs in schools
  4. Interoperability: Increase interoperability with the systems used by schools and districts for tracking, analyzing, and reporting on student activities and learning
  5. Assessment: Advance and spread the use of games as methods of assessment
  6. Game Jams: promote game jams, both to develop skills and to generate excitement around game-based learning

For more on these groups, please visit the G4E Initiatives page.

Get Involved

Want to explore the possibilities of games in education? Get involved with the G4E team! We are looking for individuals to help us by reviewing games, conducting pilots, or assisting in research. Please join us in finding new ways to make learning in the classroom fun!

We are a 501 (c) 3 organization, who depend on people like you to help us advance education. If you’re interested in helping to sponsor gamejams, pilots, or research, please donate!

Want to get in touch?  Contact us!

Sponsors & Partners


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